Work Experience
– Armature Studio / Senior Environment and Prop Artist
Environments, Characters, Props, and some Technical Art

– Mothership Entertainment / Lead Game Artist
– Muzzy Lane Software / Senior Artist
– Windfor’s Advertising / Graphic Artist
– Ocean Images / 3D modeling and Animation Intern

Education
– University of Nicosia, Bachelor of Arts in Graphic Communication
– Saint Petersburg State University School of International Relations
– Saint Petersburg “Vasileostrovskaia Gymnasium” (High School)

Skills
– 3D Modeling/Sculpting, Texturing
– Organic and Mechanical Rigging
– 3D and 2D Animation

Software
– Maya, 3ds Max, Fusion 360
– Zbrush, Mudbox
– Substance Suite, Quixel Suite, Adobe Suite
– Unreal Engine, Unity 3D

Back to top